Gameplay

When a new round starts, the game chooses a random map and a random player to be seeker. The players that aren't chosen as the seeker are the hiders.

The hiders are released into the chosen map, spawned at the same place (which is mainly a secluded place in the map). The seeker will be at the spawnpoint too, "frozen" (not having the ability to move), but can still watch the hiders run. The hiders will have a short period of time to hide.

After the time has passed, the seeker is unfrozen and can move. The seeker must find and catch all the hiders before the time runs out for the seeker. To catch a player, the seeker must make contact with the hider. If the timer runs out, all surviving hiders win. If the seeker manages to catch all the hiders, the seeker wins.